Arduino Project: Generating Sound with a Passive Buzzer

In this Arduino project, we will be using a passive buzzer to generate sound. Similar to the active buzzer example, you will need to connect the buzzer to the Arduino. The buzzer has a positive “+” pole, which can be connected using a red wire (a good habit to follow). Connect the negative “-” wire to the GND on the Arduino and the “+” wire to a digital output pin. In this case, we will be using pin #8....

SwiftUI Forms: A Guide to Building User Input Interfaces

When it comes to building user input interfaces in SwiftUI, there are several form controls that can be utilized. These controls are similar to the ones found in the Settings app on your iPhone. With SwiftUI, you can leverage built-in form controls such as TextField, Toggle, Picker, and more. To create a form in SwiftUI, simply enclose the form controls within a Form view: Form { // Form controls go here } By wrapping the controls in a Form view, SwiftUI recognizes that it is a form and automatically presents it in a way that conforms to the platform you are running it on (iPhone, Mac, Watch, etc....

SwiftUI Forms: Exploring TextField

In this article, we will dive into SwiftUI forms and explore the usage of the TextField control. TextField is a form control that allows users to input text. It can be used to display text and enable user interaction for data entry. Let’s start with a basic example of a TextField: struct ContentView: View { @State private var name = "" var body: some View { Form { TextField("", text: $name) } } } In the above code snippet, we declare a TextField within a Form....