Phaser: Playing Sounds

Welcome to another post in the Phaser series. In this post, we will learn about playing sounds in Phaser and how to effectively use them in your games. Preloading Audio Files Before we can play an audio file in Phaser, we need to preload it and assign it to a label. To do this, we use the this.load.audio() method. Here’s an example: function preload() { this.load.audio('sound', 'sound.mp3'); } In the above code, we are preloading an audio file named “sound....