Svelte Slots: Creating Composable Components

Slots in Svelte provide a powerful way to define components that can be easily composed together or configured when imported. In this blog, we will explore how slots work in Svelte and how you can leverage them to create dynamic and reusable components. Defining Slots To define a slot in a component, you can use the <slot /> or <slot></slot> syntax. For example, let’s consider a Button.svelte component that outputs a <button> HTML tag:...

Svelte templates: conditional logic - Polished Version

In this blog post, we’ll explore how to work with templates in Svelte, focusing specifically on the use of conditionals. A good templating language for the web typically provides two essential features: a conditional structure and a loop. Svelte is no exception, and in this post, we’ll dive into the conditional structures available in Svelte. One of the control structures provided by Svelte is the if statement: {#if isRed} <p>Red</p> {/if} In the above code snippet, the opening {#if} statement checks if the value or expression isRed is truthy....

Swift Comments: Guide to Single-Line and Multi-Line Comments

Tags: Swift, Comments, Syntax Welcome to another tutorial in our Swift series! In this tutorial, we will explore the different forms of comments in Swift: single-line and multi-line comments. Single-Line Comments A single-line comment in Swift is denoted by the double forward-slash (//). It is used to add explanatory or descriptive notes to a specific line of code. Here’s an example: let a = 1 // This is a comment As you can see, the comment follows the code on the same line....

Swift Conditionals: Ternary Conditional

In the Swift programming language, we have a convenient shorthand version of an if expression called the ternary conditional operator. It allows you to execute one expression when a condition is true and another expression when the condition is false. Here is the syntax for the ternary conditional operator: condition ? value if true : value if false Let’s illustrate this with an example: let num1 = 1 let num2 = 2 let smallerNumber = num1 < num2 ?...

Swift Conditionals: Using the `if` Statement

Tags: Swift, Conditionals, if statement In Swift, the if statement is a widely used conditional construct. It allows you to check a condition and execute a block of code if the condition is true. Here’s an example: let condition = true if condition == true { // code executed if the condition is true } If you need to execute a different block of code when the condition is false, you can use the else keyword:...

Swift Conditionals: Using the `switch` Statement

The switch statement in Swift provides a convenient way to create a conditional structure with multiple options. It allows you to choose a code block to execute based on the value of a certain variable or expression. Here’s an example of using the switch statement to check the value of a variable named name: var name = "Roger" switch name { case "Roger": print("Hello, Mr. Roger!") default: print("Hello, \(name)") } In this example, if the value of name is “Roger”, it will print “Hello, Mr....

Swift Dictionaries: A Complete Guide with Examples

In Swift, dictionaries are used to create collections of key-value pairs. In this tutorial, we will explore the basics of working with dictionaries in Swift. Creating a Dictionary To create a dictionary with key-value pairs, you can use the following syntax: var dict = ["Roger": 8, "Syd": 7] By default, the Swift compiler infers the type of the dictionary. However, you can also explicitly declare the type at the time of declaration:...

Swift Enumerations: A Comprehensive Guide to Using Enums in Swift

Enumerations are a fundamental concept in Swift that allows developers to group a set of different options under a common name. In this tutorial, we will explore the various features and capabilities of Swift enumerations. Creating Enumerations To create an enumeration in Swift, you define a new enum keyword followed by a name for the enumeration. For example, let’s create an Animal enumeration: enum Animal { case dog case cat case mouse case horse } In the above example, we have defined an Animal enum with four different cases: dog, cat, mouse, and horse....

Swift Functions - Organizing Code and Performing Actions

Functions play a crucial role in organizing code in your Swift programs. In this tutorial, we will explore the concept of functions and learn how to use them effectively. Declaring and Invoking Functions In Swift, you declare a function using the keyword func followed by the function name. Functions can be assigned to structures, classes, and enumerations, in which case they are referred to as methods. Here’s an example of a simple function named bark that prints “woof!...

Swift Loops: `for-in`

In this blog post, we will be discussing the for-in loop in Swift. The for-in loop is a versatile looping construct that can be used to iterate over a specific range of values or over the elements of a collection. Looping with a Range Operator The for-in loop can be used to iterate a specific number of times by utilizing the range operator. Here’s an example: for index in 0...3 { // Code to be executed during each iteration print("Index is \(index)") } In this example, the loop will run four times, with the index variable taking on the values 0, 1, 2, and 3 during each iteration....