Disconnecting Your Earnings from Hours Worked
Discover how to break free from the traditional model of earning money based on the hours you work, and instead generate income based on the number of products sold.
As an employee or freelancer, your income is directly tied to the time you dedicate to your work. This concept of “time is money” means that if you have a contract specifying a set number of working days and hours, you are essentially earning an hourly rate. Similarly, freelancers often charge clients on a per-hour basis, which means that if they aren’t working, they aren’t earning. This dependency on time can lead to various issues and limitations.
However, by introducing a product into the market, you can break free from this time-dependent model. Instead of earning based on hours worked, your income becomes tied to the number of products sold. In the case of digital products, once you have created and finalized the product, there are no additional costs involved in replicating and selling it. This means that you can sell the same digital product multiple times without incurring extra expenses.
For example, let’s say you spend three months writing an ebook and decide to sell it on Amazon. Once published, the ebook will be available for purchase indefinitely, requiring no further effort on your part. The same principle applies to software products, with the exception of occasional bug fixes and updates to introduce new features.
Of course, the initial creation of the product represents a significant fixed cost. It is essential to have a reasonable level of certainty about the product’s potential to sell before investing your time and resources into developing it. Relying solely on intuition or untested ideas can result in a product being available for purchase, but with no real demand.
To summarize, by shifting your focus away from earning solely based on hours worked and towards generating income through product sales, you can unlock new opportunities for financial growth and stability.
tags: [“time is money”, “earning model”, “product sales”, “digital products”, “fixed cost”, “market demand”]